

Berserker: Grow your Rage into a relentless frenzy and gain the ability to deal additional damage in the heat of battle.Though Baldur's Gate 3 is still in development, and players only have access to Act 1, Larian Studios has already created many secrets for players to locate. Wildheart: Draw from the power of your Bestial Heart and wield ferocious combat abilities inspired by the eagle, elk, tiger, bear, or wolf.When you are filled with Rage, you can use improvised weapons as a bonus action to do extra damage. Designed a brand new hotbar to better help you explore all the options and features your characters have to offer.We are continually refining and improving all of these new features, but we're excited for you to try them out! As a Wildheart Barbarian, you can flaunt unique facial piercings based on which animal you choose to guide you. The hotbar, now more intuitive and less cluttered, allows you to thematically collect common actions, class-specific actions, and spells and items into ‘Decks’. We’re also working on ‘Custom Decks’, which allow you to fully customise your hotbar tabs - you can dip your toes into this feature through the custom deck we’ve made available. Introduced brand new Character Sheet and Party Panel views, which combine the old Equipment, Inventory, and Stats panels.The new hotbar also allows for resource-based filtering, especially useful in combat.

Thrown weapons: You can now throw a new class of weapons from a distance.The minimap is now a circle - the most noble shape.Vertically aligned the party member portraits.Added a Party Management panel (and an associated tooltip) below the party member portraits that includes toggles for Group Mode and Group Sneak.Updated the Turn Order UI to appear at the top-centre of the screen and allow for scrolling.Added extensive quality-of-life search filters for items, weapons, and abilities.You can now continue to play while you have these open and move them around the screen as needed. Thrown Weapons like Daggers, Javelins, Handaxes, and Spears do damage based on their Damage stats rather than their weight.

Expanded throwing: You can now throw objects or characters that weigh up to three times your Strength ability score.Improvised weapons: You can now attack by using furniture, instruments, animals, limbs, and NPCs as Improvised Melee Weapons.Barbarians will begin the game with two Handaxes in addition to their primary Greataxe weapon. The range of the throw scales based on your Strength and the object’s weight. Placed 24 new hand-crafted Magical Loot items throughout the world.Rile enemies up by throwing a badger at them or yeet a goblin to test their aerodynamics. Seek out the Hamarhraft - an Uncommon Maul that deals 1d4 Thunder damage within a 10ft radius upon landing after a Jump. Implemented a new ‘Room Portal’ system, which conceals the details of characters and objects in closed-off or unexplored rooms.Or find a pair of Linebreaker Boots and gain +1 melee damage for one turn after a Dash. This brings more surprise and tension to exploration.Added a new live orchestral suite to the Character Creation playlist.Added brand new spell-casting animations that are tailored to each spell-casting class, giving each class a unique look.Improved the detection of light and dark areas.
#MINETEST MINIMAP CODE#
LicenseĮxcept for any exceptions stated in LICENSE.md, all code is licensed under the MIT License, with all textures, models, sounds, and other media licensed under the CC BY-SA 4.0 License.
#MINETEST MINIMAP INSTALL#
The crafting recipe for the Radar item changes depending on which mods are installed:ĭownload the master branch or the latest release, and follow the usual installation steps.Īlternatively, you can download and install the mod from ContentDB or the online content tab in Minetest. Note that the Radar item also enables the surface mode of the minimap, which means you don't need to carry a Mapping Kit in your inventory if you have a Radar item.
